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I am an Artist specialized in photorealistic physically based computer generated imagery / animation based in Ludwigsburg, Germany.
My work ranges from art direction to creation of logo animations, packshots and CG shorts.
I’m currently working as a trainer / tutor and freelancer but I am also open to in-house work whenever I’m available.
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TRAINING / SEMINARS: Pipeline and workflow building / Physically plausible shading - texturing / Rendering. As well as other areas of my expertise.
MOTION DESIGN: Logo animation / opener animation / trailer text / opening titles and credits.
PHYSICALLY PLAUSIBLE WORKFLOW:
Physically accurate shading / lighting / rendering.
VFX: Full CG shots / lighting, shading, rendering / compositing / hard surface modeling.
VISUALIZATION: Photorealistic product- and architecture-visualization. |
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SOFTWARE: I am proficient in a wide array of tools that I can provide training as well as freelance services with:
3D PROGRAMS for stills / animations:
Cinema 4D, Blender. A little bit of Houdini.
RENDER ENGINES for lighting / shading:
Octane, Redshift, Cycles, Arnold.
COMPOSITING for post production:
After Effects, Digital Fusion, DaVinci Resolve.
2D APPLICATIONS for texturing / postwork:
Photoshop, Substance Painter, Illustrator. |
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Through over 15 years of experience as a 3D generalist as well as a compositor and being specialized on motion design besides visual effects, it's possible for me to realize high end solutions which fit the customers individual vision and needs.
To deliver the highest level of quality, I take constant training in the newest techniques and software. |
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VIA E-MAIL:
mail@silverwing-vfx.de
I am very sorry. I had to remove all contact info other then my email due to the massive increase in spam and shenanigans since 2020. |
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Okt 27th 2023 |
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Wow almost a Year and no update!
Thank you very much if you still come here from time to time and check back!
A lot has been going on in the World and also in my world. I am using YouTube a lot more and posting new Tutorials there almost weekly.
Also I am posting on social media like Twitter and Instagram a lot more. If you want to see news, I recommend you follow me there.
Also because it was too embarissing I decided to exchange the 2014 reel with a more recent one from 2022 I used to only show on conferences and events. I hope you enjoy!
Cheers Raphael |
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Nov 04th 2022 |
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Because we just can´t have nice things *sigh* I had to remove the Google font layout from my site.
I will go with the traditional .css "sans-serif" for now.
If you experience any portion of the site misbehaving, please let me know.
What I am up to?
I am very active producing new Tutorials on YouTube. Have a look there if you are interested in Cinema 4D and Octane. Other then that I am working on some new spare time scenes that I can hopefully soon reveal.
To all of you out there, stay healthy and strong.
Cheers Raphael |
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Aug 18th 2022 |
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A sign of life
Time really does fly when you are busy. I helped to implement a 3D production pipeline since beginning of 2022. So I was rather busy till now.
But I got in the habit of recording tutorials much more regularly now. You can check those out on YouTube
And yeah, I know a new Reel is in order :-)
Cheers and thanks for sticking with me! |
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Aug 08th 2021 |
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Finally some news again.
Things have not been standing still during the last 1/2 Year and so I proudly present to you a couple of new pieces I have made during this time.
1: Winter Findings
2: And both a still and an animation of a project I am pretty proud of. A Loveletter to my old Nintendo Gameboy
Both to be found in the WORK 3D section. |
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Dec 31th 2020 |
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The best of times to everyone and a good transition into the new Year tonight! See you in 2021!
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Sep 17th 2020 |
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The office now has a new land line and therefore a new landline number. Thank you for your patience:
Office: +49 (0 7141 50 53 118
Cheers Raphael
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Sep 17th 2020 |
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As of September 16th the office phone line unfortunately has been disrupted.
Until this issue is sorted out please feel free to contact me on my mobile phone:
Mobil: +49 (0)174 33 14 717
Cheers Raphael
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Sep 17th 2020 |
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As you might have seen (or literally not seen) from the absence of any posts I have been really busy on some freelance projects lately. Thanks for your ongoing interest in my work. Hopefully there will be more news and updates soon!
Cheers Raphael
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Feb 07th 2020 |
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It´s definitely a bit late but Happy new Year to all of you.
I updated my site with a artwork I already did last year but never noticed that it was missing from the portfolio.
You can now see "Kitchen Findings" in the
WORK 3D section.
Cheers Raphael
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Nov 14th 2019 |
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I am thrilled to announce that, together with 8 other highly talented artists, selected artworks of mine are available in a book called:
Great Talks about Photorealism.
Thanks so much to Bogdan Sasu for making this possible.
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Nov 14th 2019 |
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Finally some more news!
After a Year full of photograpy I updated my WORK 2D section with new photos of this Years photos from Spain as well as from Sweden. I hope you enjoy!
Cheers Raphael |
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Feb 13th 2019 |
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I finally updated the WORK 3D section with METERS, an artwork I did in the beginning of 2019. As always I hopw you enjoy!
Cheers Raphael
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Feb 13th 2019 |
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There were several "newsworthy" things in the past that I somehow missed to put on here. So I am bundeling those together in this post :-)
Shading for LAMY:
Being tasked with the shading of LAMYs 2019
pen series I was a small part of an amazing team at Büro Achter April. You can see some of the final videos on the Vimeo page aswell as my Bahnce.
Interview:
I was honored to do an interview for Better Digital Artist, that you can read here.
Maxon SuperMeet Talk:
Its a while back, but I was giving a Talk at Maxons SuperMeet in October last Year.
The talk was about my StillLife "WorkLife" includiing a huge making of, some insights in UV-Unwrapping in RizomUV aswell as the shading workflow with Octane and SubstancePainter. You can watch the whole talk online here on YouTube
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Jan 31st 2019 |
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We´re unfortunately experiencing a phone line outage at the moment. If you want to contact us, please do it via mail or via mobile.
mail@silverwing-vfx.de
Mobil: +49 (0)174 33 14 717
I apologize for any inconvenience!
Cheers Raphael
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Oct 11th 2018 |
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And another update to the WORK 3D section. I finally put my new still "SLV - SA Keyboard" on my site.
You might have noticed that I have started to show my new works on Behance first most of the time. And then migrate them to my site later. So if you want to stay up to date, then just check Behance first.
Cheers Raphael
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Aug 24th 2018 |
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Industry Workshops was a blast. I met really cool and massively talented people and personally learned a lot from the talks!
I am really happy to finally publish what I have been working on the last month to present at IW. "Work Life" my second still life and a good experience going forward in my art driven career can now be watched in the WORK 3D section.
Cheers Raphael
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Jul 16th 2018 |
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I am honored and delighted to announce that I have been invited to speak at Industy Workshops 2018
17th-19th August 2018.
I will hold a talk on physically plausible materials there and lecture about tips and tricks of getting more realistic results in your shading process.
Hope to see you there!
Cheers Raphael
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Jul 15th 2018 |
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I updated WORK 2D with some new photos of my Spain vacation 2018.
I also added my latest TUTS & TIPS about the Octane Adaprive Sampling function.
As well as updated my WORK 3D with a Glass I rendered with Maxwell Render.
I hope you enjoy!
If you are tired of waiting for page updates, you can check out my Twitter, Behance, Facebook and my new Instagram account, where I am usually more active then on here :-)
Cheers Raphael |
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Apr 3rd 2018 |
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I updated the WORK 3D page with my latest artwork "ARTIFACT 2018". It includes a couple of still renders as well as an animation. I also updated the WORK 2D partion of the site with four new photos I took in the Dolomites last Year.
I hope you like it!
Cheers Raphael |
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Mar 14th 2018 |
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Wow, I can´t believe that I haven´t updated this section for almost 4 months.
Now finally there is a new quick tip online about how to use the "Metal Material" in Octane 3.08.
TUTS & TIPS I hope you enjoy!
Cheers Raphael |
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Dec 24th 2017 |
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I wish all of you a merry Christmas and a happy new Year. I hope everyone is having a great time with family and friends!
Cheers Raphael |
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Sep 23rd 2017 |
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Hi there everyone.
I just updated the site to a new page TUTS & TIPS where you can find my recent branch of Tutorials and Quick Tips that I started recently and do from time to time.
I hope you enjoy that new section and get some information out of the tuts.
Cheers Raphael |
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Sep 19th 2017 |
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I am delighted to tell you that I will be part of the Maxon Usermeetings at:
Cologne, September 29th,
Hamburg, October 6th,
and Munich, October 13th.
In my talk "Photorealism with Silverwing" will be about photorealism in general (you know me) and provide some hands on shading examples for different kind of materials.
If you are interested and for more information pleas head to the MAXON WEBSITE (German)
Cheers Raphael |
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Jul 7th 2017 |
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Hi there everyone. I had a great vacation in Spain and made some nice photographs. I updated the WORK 2D page with a small best of selection.
As always
I hope you like them.
Cheers Raphael |
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May 24th 2017 |
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I finally will be off the grid (on vacation) for a while. If you have requests suggestions or just want to talk, I am happy to answer once I am back in Office on Monday 12th of June.
Cheers Raphael |
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May 24th 2017 |
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Good news everyone:
I have updated my "SMALL CYCLES-4D MATERIAL LIBRARY" since most of the materials looked different due to gamma corrections in the latest service update.
If you update to Cycles 4D 1.0.0202 and use materials of that library you might want to use the new updated materials.
Cheers Raphael |
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Apr 25th 2017 |
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I proudly present my newest artwork. A Still Life made with Cinema 4D, Substance Painter and Octane. You can find it on the WORK 3D page.
As always I hope you like it.
Cheers Raphael |
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Jan 8th 2017 |
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Happy 2017 everyone!
All the best to all of you going through this brand new Year.
Cheers Raphael |
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Oct 25th 2016 |
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I finally had time to update the video section technical specs.
I am happy to announce that videos are now finally HTML5 compatible and also load in FullHD 1920x1080 if your screen dimensions allow it.
Have fun going though my vids (old and new) on the WORK 3D page.
Cheers Raphael |
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Aug 22nd 2016 |
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KEYS - A Visual Experiment:
Please watch fullscreen and with sound if possible!
Making Of:
Keys - A visual Experiment is a experimental short film by Silverwing aka Raphael Rau with the amazing help of composer and sound designer Simon Damborg. The aim of Keys is it to create a mix between the known everyday environment and something strange and mysterious.
Huge shout out to Simon Damborg
Behance Link
Art Station Link
Tech specs:
Modeled, UV-unwrapped, simulated etc in C4D R18
Rendered with Octane Render 3
Color correction and postwork in Adobe After-Effects
Resolution Full HD 1920 x 1080 px / HD Cinemascope 1920 x 800 px / Stills 4K 4096 X 2160 px
Rendertime ranging from 3 Min (Lock Shot) to 60min (Pillar Shot) on one GTX 980 TI
The film was rendered using a cluster of 14 GPU´s
Cheers Raphael |
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Aug 3rd 2016 |
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INDUSTRY WORKSHOPS TALK:
HERE´S A SNEAK PEEK:
For all of you who are interested in seeing a couple of nice renders that I created especially for INDUSTRY WORKSHOPS, also a making of and of course for those of you who are interested in physically based materials: Feel warmly INVITED to come by my talk on August 19th (which also happens to be my birthday) 5pm in Lecture A
Cheers Raphael |
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May 2nd 2016 |
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OCTANE FOR CINEMA 4D
MUNICH 7th / 8th of MAY 2016
I´m proud to announce that because of the success of the other seminars I will be holding the 4th Octane for Cinema 4D workshop at AIXCADEMY
Octane for Cinema4D gives you an overview over the versatile possibilites that a GPU renderer offers in a fast paced production environment.
We'll be looking at the various rendering methods that Octane offers as well as the lighting and material system.
The target of this course is to enable you to create highly realistic highend results in the shortest amount of time.
Cheers Raphael |
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May 2nd 2016 |
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I updated my site again with the newest artwork of mine.
A spare time design / modeling / texturing / shading project. this is the 2nd version and evolution of the pyramid that was cast as lead in my reel 2014 intro / outro.
Enjoy: WORK 3D |
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Apr 28th 2016 |
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In case you were wondering... yes I am actually still alive. I have been working for Axis Animation the last couple of months and was really busy.
I also opened a BEHANCE portfolio that seems to florish really well. I really appreciate it!
And last but not least I updated my WORK 2D gallery with some nice photos of Glasgow. I hope you enjoy!
Cheers Raphael
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Sep 31th 2015 |
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I just updated the address and the phone number on the site - because I moved to a new shared office with Royalize within the beautiful Ludwigsburg Film und Medienzentrum - FMZ
If you are passing by please feel encouraged to step in and say hello ;-)
Cheers Raphael |
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Sep 7th 2015 |
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OCTANE FOR CINEMA 4D
MUNICH 17th / 18th of OCOBER 2015
I´m proud to announce that because of the success of the first seminar I will be holding the 2nd Octane for Cinema 4D workshop at AIXCADEMY
Octane for Cinema4D gives you an overview over the versatile possibilites that a GPU renderer offers in a fast paced production environment.
We'll be looking at the various rendering methods that Octane offers as well as the lighting and material system.
The target of this course is to enable you to create highly realistic highend results in the shortest amount of time.
Cheers Raphael |
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Sep 7th 2015 |
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MAXON USERMEETING 2015
I will be presenting at the Maxon Usermeeting in Hamburg and Cologne again.
I´ll give a talk about the Reflectance Channel at the meeting in Hamburg and a talk about photorealism in general in Cologne.
If you are interested pleas head to the MAXON WEBSITE.
Cheres,
Raphael |
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Apr 28th 2015 |
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I will be presenting on the Maxon booth at IBC this year.
If you ever wondered how my 2014 Demoreel Opener (made with C4D and rendered with Octane) came to be. My presentation will be exactly about that.
If you are interested you are very welcome at the Maxon booth 7.K30 in Hall 7
My presentation "In Production with Cinema 4D & OctaneRender" takes place:
Saturday September 12th - 11 a.m.
Sunday September 13th - 3 p.m.
Monday September 14th - 12 a.m.
and is also available as stream (links will be revealed later)
Full Title:
"In Production with Cinema 4D & OctaneRender"
Rapheal Rau gives a closer look at how he used Cinema 4D, along with OctaneRender, to create the much-praised "Silverwing Demoreel" opener. It´s an eye-opening walk through Raphael's dark science fiction creation during which he shows the complete texturing, lighting and shading processes.
Cheers,
Raphael |
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Apr 25th 2015 |
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As the past cuple of years I will be visiting the FMX in Stuttgart. Hope to see some of you there!
Cheers, Raphael |
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Feb 5th 2015 |
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Hello Everyone.
I updated my Portfolio with an animation:
"Moon Titlesequence" You can find it in the WORK 3D gallery.
Initially it was planned to make a photo real sequence where the UFO is built up bit by bit.
I already had built the entire UFO in shiny 3D when the decision was made that something else was needed.
Picture
I began to trace all edges of my 3D model with splines and built my own animatable wire frame.
The Cartoon Renderer was not an option as the splines had to be animated in a very controlled matter. So I used the Edge to spline command quite a lot and rebuilt the contours of the UFO using Splines.
For the Animation of the splines I dropped them into a Sweep Nurbs object and animated the length parameter.
The Paper was rendered inside C4D with the Physical render. Some thicks with the Displace Deformer as extensive Texturing including C4D noise patterns were used to make the paper look reel and layered.
I also designed a font especially for the sequence that is animatable in After Effects.
Picture
After deciding on a camera movement inside 3D the C4D Camera was exported to After Effects. There I matched the animations of my wire frame that I rendered with a static camera before and the text that I exported in After Effects as masks from Illustrator in 3D with the animated paper.
And as always I hope you like it!
Cheers Raphael |
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Sep 28th 2014 |
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Finally after four years of waiting I proudly present the: SILVERWING DEMOREEL 2014.
I hope you enjoy!
Cheers Raphael |
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Sep 9th 2014 |
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C4D ADVANCED PRODUCTION TECHNQUES 2
Almost one year ago I kindly was invited by Pingo Van Der Brinkloev to take part at the "Cinema 4D Advanced Production Techniques" seminar to talk about photorealism in V-Ray.
This time my Course will be Called:
"Physics of Matter: From Reality to Shader"
My goal will be to teach the physics behind material creation with the purpose that everyone can make more physically accurate shaders independent of the render engine.
Interested?
VIMEO ON DEMAND
Cheers Raphael |
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Jun 23rd 2014 |
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C4D ADVANCED PRODUCTION TECHNQUES
I was invited as a speaker to the Cinema 4D Advanced Production Techniques Seminar in Copenhagen to speak about photorealistic lighting and shading in C4D using Vray.
If you are interested into new insights you now have the possibility to buy the whole Seminar with all its Speakers and almost 12h of footage on Vimeo on Demand:
Read the Article from MAXON
Or go directly to VIMEO ON DEMAND
Cheers Raphael |
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Jul 29th 2011 |
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I added full popup support for videos and pictures as well as HD video playback within the video popups. Thanks to Shadowbox now all works great! I Also added some content to the 3D Work gallery. I hope you like the new functionality as well as the content.
Cheers Raphael Rau |
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